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HELLO!

I'm Mary Gouldsbrough, an animator, VJ & Video Producer living in Berlin.
I've recently discovered video mapping, attending IBSIC for the first time in 2025 (sharing an airbnb with Sabine Buchard). I then took part in the first ZKM Video Mapping Residency (alongside Henry Hu & Anna Meldraja) before creating a group work for Lille Mapping Festival 2026. The ZKM Residency was an incredible place to learn about depth & perspective in the context of animation for architecture.

Having fallen in love with Berlin, and the TV Tower in 2008, it would be a dream to take part in your festival.

The first thing to know is.. I love mixed media:

BabyBottleFoam.gif
JASMINE.gif

(2020)

I love creating worlds and putting characters inside them.
(2020)

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I love creating worlds and putting characters inside them.

(2020)

Ennio-a-GoGo CLIP 2.gif

2018 - Working with illustrator Charlie Gouldsbrough

2017 - Video mapping on real miniatures.

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DIGITAL / GENERATIVE

After the above works, and 2yrs in Berlin, I decided I wanted to be "cool" and work generatively. *embarrassed cough*.
 

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Bigger Trip Clouds
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'TRANSMITTER'  @  LILLE VIDEO MAPPING FESTIVAL  2026

Location: Cafe de Paris Lille, France
Synopsis: 'Transmitter' imagines a building as a living machine that absorbs the city’s energy and redistributes back out it to its audience.

A Group work by CTRL.LIGHT aka Zeynep Demirhan, Mary Gouldsbrough, Grisha Tsvetkov
Sound Design: Anne Sophie Marquant  
Artist residency hosted by the wonderful Rencontres Audiovisual

For my inputs I worked with Blender, Touchdesigner, Nano Banana and After Effects.

update installing***

But OK, I admit IT, its not that cool to be only generative. I would now LOVE to bring the two STYLES together;
TO combine mixed media with 3D elements.

update installing***

PORTAL 
PLAYGROUND
 

A QUICK SKETCH OF AN IDEA

The above render wasn't pulled off very well: I had used it as an exercise in learn Blender and completed it in one sleepless weekend. so.. not much time spent on it. I could imagine completely re-working this with a more interesting aesthetic, not purely 3D.

CONCEPT: Portal Playground
This piece reimagines the façade as a playful urban stage. Inspired by the way Santiago moves through cities, a small animated figure flips off lampposts, twirls in playgrounds, performs acrobatics on walls, and monkey-bars along fire escapes. Except on this façade, it isn't real, he’s churned out through portals to endlessly play with it. Architecture isn’t fixed or serious here; it becomes something to interact with, test, and enjoy. And yes, he really did end up in a bin.

Starring Movement Artist: Santiago Esviza
https://www.instagram.com/santi.esviza/

If you are interested in my work, I'd be happy to make something that fits your festival.

 

Liebe Grüße,

Mary Gouldsbrough 

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