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HELLO!
I'm Mary Gouldsbrough, an animator, VJ & Video Producer living in Berlin.
I've recently discovered video mapping, attending IBSIC for the first time in 2025 (sharing an airbnb with Sabine Buchard). I then took part in the first ZKM Video Mapping Residency (alongside Henry Hu & Anna Meldraja) before creating a group work for Lille Mapping Festival 2026. The ZKM Residency was an incredible place to learn about depth & perspective in the context of animation for architecture.
Having fallen in love with Berlin, and the TV Tower in 2008, it would be a dream to take part in your festival.
The first thing to know is.. I love mixed media:






(2020)
I love creating worlds and putting characters inside them.
(2020)


I love creating worlds and putting characters inside them.
(2020)

2018 - Working with illustrator Charlie Gouldsbrough
2017 - Video mapping on real miniatures.




DIGITAL / GENERATIVE
After the above works, and 2yrs in Berlin, I decided I wanted to be "cool" and work generatively. *embarrassed cough*.




'TRANSMITTER' @ LILLE VIDEO MAPPING FESTIVAL 2026
Location: Cafe de Paris Lille, France
Synopsis: 'Transmitter' imagines a building as a living machine that absorbs the city’s energy and redistributes back out it to its audience.
A Group work by CTRL.LIGHT aka Zeynep Demirhan, Mary Gouldsbrough, Grisha Tsvetkov
Sound Design: Anne Sophie Marquant
Artist residency hosted by the wonderful Rencontres Audiovisual
For my inputs I worked with Blender, Touchdesigner, Nano Banana and After Effects.
update installing***
But OK, I admit IT, its not that cool to be only generative. I would now LOVE to bring the two STYLES together;
TO combine mixed media with 3D elements.
update installing***

PORTAL
PLAYGROUND
A QUICK SKETCH OF AN IDEA
The above render wasn't pulled off very well: I had used it as an exercise in learn Blender and completed it in one sleepless weekend. so.. not much time spent on it. I could imagine completely re-working this with a more interesting aesthetic, not purely 3D.
CONCEPT: Portal Playground
This piece reimagines the façade as a playful urban stage. Inspired by the way Santiago moves through cities, a small animated figure flips off lampposts, twirls in playgrounds, performs acrobatics on walls, and monkey-bars along fire escapes. Except on this façade, it isn't real, he’s churned out through portals to endlessly play with it. Architecture isn’t fixed or serious here; it becomes something to interact with, test, and enjoy. And yes, he really did end up in a bin.
Starring Movement Artist: Santiago Esviza
https://www.instagram.com/santi.esviza/
If you are interested in my work, I'd be happy to make something that fits your festival.
Liebe Grüße,
Mary Gouldsbrough























